The big news for Today, April 22nd, 2013 is the release of RAD Studio XE4 which includes the new Delphi for iOS. I thought it would be fitting to talk with Marco Cantu, long time Delphi author and supporter who recently took over as the Delphi product manager.
Talking with Nick Hodges, former Delphi product manager, Spirit of Delphi award winner, development manager at Gateway Ticketing, and all around great guy. This was originally going to be part of a series of pre-release podcasts highlighting XE3, but that didn’t work out. Before talking with Nick I did a little coverage on XE3 and Oxygene 5.2, including the new Nougat flavor. I’ll have more coverage on XE3 and Oxygene 5.2 in future podcasts.
Nick and I discuss unit testing, development methodology, the Spring Framework and other interesting topics on Delphi development.
[Fixed the audio!]
Today I am talking with Gad D Lord, creator of MTG Studio, a program for building and managing decks for Magic the Gather (a collectible card game). Gad is both a MicroISV with MTG Studio at PalmROOT, and a team leader for a software development team at a 400M company. He shares his thoughts on the popularity and suitability for Delphi in both settings. He also compares Delphi to many other development tools and languages. Talks about what sets Delphi apart and helps it to stand out. Finally he shares his thoughts on what Delphi needs in the future.
In this much belated episode I talk with Jason McMillen of Pascal Game Development. We discuss the surprisingly vast world of Pascal Game Development with Delphi, Free Pascal, Oxygene and other Pascal and Object Pascal derivatives. You can find Jason “WILL” McMillen in the following places:
- DelphiX / UnDelphiX
- Asphyre Sphinx
- Phoenix Game Library
- Andorra 2D
- Jarrod Davis’ libraries (Big Daddy Games, Pyrogine, Hadron, Simvector)
- Cast II
- Dage Adventure Game Engine
- Kambi VRML Game Engine
- Thundax Physics Engine
- Genesis Engine
- Quake2Delphi engine translation
- Game Maker
- Clootie’s DirectX Headers
- DelphiGL’s 4.2 Headers
- Noeska’s OpenAL & OpenGL headers
- Sascha Willem’s Newton Game Dynamics Headers
- Hedgewars for iOS
- Dachinko & Knight of Dulcinea by Gamecask
- Sushi Quest (franchise)
- Druids: Battle of Magic
- Mars Miner
- A Magnetic Adventure
- Spectromancer: League of Heroes
- Age of Wonders (series) by Triumph
- Drawn 1 & 2 (Big Fish Games)
- Drawn 1 on iOS
- Dreams of a Geisha
- Siege of Avalon
- Tomb Climber & others
Non-commercial / in development
- Free Pascal meets SDL
- Pascal Programming for Schools
- DelphiGL.com German community
- Pascal Gamer Magazine
- PGD Annual Game Developer’s Competition
- PGD Annual Showcase Site
Again only a fraction much of the libraries and games have come and gone and there isn’t much of a reference to them on the Internet anymore.
Talking with Marco & Cary about Delphi, it’s future and Delphi Developer Days 2011. I will be joining Marco and Cary in Huston for Delphi Developer Days. Looking forward to seeing everyone there!
Talking with Allen Bauer, Chief Scientist with Embarcadero, working on Delphi and other RAD tools.
- Delphi on the Mac
- New platforms for Delphi
- Investments in Delphi Team
- New Cross Platform graphical widget library
- Escaping the beige world
- Decoupling UI from application logic
- Good user interface design
This is the second part of episode 44 with Allen Bauer where we mostly discussed Delphi for 64-bit.
Sitting down to talk with Allen Bauer, Chief Scientist at Embarcadero working on Delphi. Talking with Allen about Delphi for Mac, 64-Bit Delphi and Delphi on other platforms. This is part 1 of 2.
Another combined episode with RemObjects Radio (we will have our own episodes again soon). In this episode I talk with marc hoffman, Olaf Monien and Daniel Magin about the upcoming Developer Solutions Conference in Las Vegas for this February 2011. There is a discount code good through Christmas on the site. This is a really exciting conference. It is the first joint conference with RemObjects and Developer Experts. We are re-inventing the conference to degree. The idea with the Developer Solutions Conference is to have all the sessions tightly coupled for a specific objective. The objective this time around is introducing developers to cross platform and mobile application development, specifically with multi-tier database applications. It will be a great conference and I look forward to seeing you all there.
Recorded live and in person at Delphi Tage in Berlin (I’m still here for 2 more weeks for EKON too). The Delphi Tage (“Delphi Days”) was a short (3-day) conference organized by the German Delphi PRAXiS community forums, alongside Embacrdero and Developer Experts. It provided two days of preconference workshops, and a day with 3 tracks of conference-style talks on various topics surrounding Delphi and Delphi Prism . Our podcast is basically a roundtable discussion with a bunch of people involved in the conference, including the organizers (Daniel Wolf and Daniel Magin), some RemObjects folks, David I from Embarcadero and Uwe Schuster (the guy behind the SVN integration in Delphi/Win32 XE) and Arvid Winkelsdorf of Indy fame.
Since this was so much fun, we decided to share this episode between here and RemObjects Radio.
Update: The organizers of the Delphi-Tage is the German Delphi community represented through Delphi-Praxis, Delphi-Treff and Entwickler-Ecke supported by Embarcadero Germany and Developer Experts. — Thanks to Martin for clarifying that for me.