Category Archives: design

FireMonkey vs. VCL

Frequently when I am talking about the VCL or FireMonkey I get some of these common questions: Is VCL deprecated? Which is better FMX or VCL? If I am starting a new app today, should I use VCL or FMX? … Continue reading

Posted in design, FireMonkey, User Interface, VCL | 9 Comments

Looking at Radiant Shapes

I’ve been playing with Raize Software‘s new Radiant Shapes components this week. These are the brand new primitive shape component set for FireMonkey on all platforms: Windows, OS X, iOS and Android. I’ve been a long time fan of Raize … Continue reading

Posted in Android, design, iOS, Tools | 3 Comments

Fire UI and the Multi-Device Designer

During CodeRage 9 I had a session on Fire UI and the Multi-Device Designer. You can also check out my previous post on creating a custom FireUI view for the Moto 360. Fire UI is made up of three parts: Behavior Services – Runtime & … Continue reading

Posted in design, Mobile | 2 Comments

Know Your Alignments

FireMonkey offers a lot more alignment options than those offered in the VCL. The Alignment aligns the control within its parent, setting anchors, size and position. The Default is None. To make it easier to think about them, you can … Continue reading

Posted in design | 4 Comments

Skeuomorphic No More?

Skeuomorph is compounded from the Greek: skéuos (container or tool), and morph (shape). It describes something that possess additional ornamentation indicative of its inspiration. It is used to describe both physical objects as well as digital designs. In the physical … Continue reading

Posted in Android, design, iOS, Mobile | 5 Comments