Categories
REST Tools

REST and the Kimono

I love the new TRESTClient components in XE5. Especially the ability to visual bind a REST datasource with the use of the TRESTResponseDataSetAdapter. Now I find I’m always on the look out for new REST datasources. The REST Debugger makes the whole process really easy too.

The other day I hit the mother-load of REST datasources with Kimono Labs. It is a creative web service that makes it easy to scrape a web site and turn it into a REST data source. It looks for repeating data on the page. Their free service is enough to get you started. I created a simple REST datasource of San Francisco 49ers games from their schedule on their web site.

kimonolabs.comA few tips for working with the Kimonolabs REST API.

  • Make sure the web data doesn’t include hyperlinks – if it does, then the REST data will include objects containing the href and the text, which doesn’t map to a grid well.
  • Use results.collection1 as your root element in the TRESTResponseDataSetAdapter and you are off to the races.
  • It doesn’t work with every web page because of malformed pages, but it works with a lot of them.
  • There is no way to edit your API once you’ve finished it (yet), so you end up deleting and recreating it a few times.

They have a lot of videos and tutorials on their site walking you through how to use their service. Take a look and I’m looking forward to your REST enabled apps!

 

 

Categories
Brain Computer Interface devices gadgets webinar

Connecting Delphi to my Brain with the Emotiv EPOC

Emotiv EPOC NeuroheadsetThe Emotiv EPOC might seem more Sci-Fi than practical technology. It is designed to pick up on brain waves through its 14 brain wave sensors (plus 2 reference receivers) and convert them into a usable signal for your computer. For head tracking it also includes a head mounted gyroscope.

The sensor input comes in 4 different categories:

  • Head rotation: The gyroscope returns acceleration information about the movement of your head.
  • Facial Expressions: Referred to as the Expressiv Suite, it processes the signals to detect facial expressions in real time. This includes winks, smiles, and eye movement.
  • Emotions: The Affectiv Suite provides real time emotional feedback including frustration, distraction, etc.
  • Direct Thought Control: The Cognitiv Suite lets you define trained brain patterns that you associate with different outcomes. When you repeat the brain pattern the system responds appropriately.

If you want to play with the Emotiv EPOC it is $500 for the developer set. The normal consumer set only works with official licensed software. It comes with a nice control panel that lets you play with the different inputs.

Thanks to the work of Simon J. Stuart (aka LaKraven) the SDK has a full Delphi translation. I have a short demo using the gyroscope. The brain access systems were giving me a handshake error, but that may be a commentary on my brain power.

My next objective is to unlock the brain interface and combine that with the Parrot AR.Drone api so I can fly the quadricopter with my mind.

That was part of the 11 demos in our Devices and Gadgets webinar. You can access the full replay on demand, which includes access to most all the drivers, wrappers, apis and source code. The only missing source code is to Allen Bauer‘s bluetooth infrared velocity screen system. He’ll have a blog post about that one.

Categories
Android Brain Computer Interface devices gadgets iOS Mobile

Connecting to the Parrot AR.Drone 2.0 from Delphi XE5

My first thought when I see cool technology is to figure out how to connect to it with Delphi. So the day I got the Parrot AR.Drone 2.0 quadricopter I started working on Delphi interface. By the time evening rolled around the batteries were dead (after a couple recharges), but I had a basic interface working. The official developer guide seemed to be a little out of date, or I was reading it wrong, but once I got my facts staight, connecting was really easy. http://www.youtube.com/watch?v=aaGe2aERwgI The Parrot AR.Drone has it’s own access point. Once you’ve connected to it, then it is simply a matter of sending UDP packets for the basic controls. To accomplish that I simply used the Indy UDP Client: TIdUDPClient. Each command is sent with an increasing sequence number, so I initialize my interface as follows:

  udp := TIdUDPClient.Create(nil);
  udp.Host := '192.168.1.1';
  udp.Port := 5556;
  seq := 1;

The AR.Drone is always at 192.168.1.1 since it is the access point, and the port for communication is 5556 (one of a few ports, but the one we need for now.) It is worth pointing out that if you’ve previously flown your AR.Drone with the FreeFlight mobile app then you may need to reset your drone to unpair it. Otherwise it is paired to only that device. The commands are formatted with an AT* prefix, and a series of arguments. For example, to take off, the command is AT*REF=1,290718208 where AT*REF is the command, 1 is the sequence number (always the first argument) and 290718208 is a bitmask that means take off. I created a SendCommand routine that looks like:

procedure TARDrone.SendCommand(cmd, arg: string);
var
  full: string;
begin
  if not udp.Active then Connect;

  full := Format('%s=%d,%s' + Chr(13), [Cmd, Seq, arg]);
  Seq := Seq + 1;
  udp.Send(full);
end;

Notice the command is terminated with a carriage return (#13). The documentation says line-feed (#10), it is wrong. Supposedly you can send multiple commands in the same message, if they are separated by the carriage return. I haven’t tested that. Then I can send the some common commands like this:

  SendCommand('AT*REF','290718208'); // Takeoff
  SendCommand('AT*REF','290717696'); // Land
  SendCommand('AT*CONFIG', '"control:altitude_max","10000"'); // unlimited altitude
  SendCommand('AT*CONFIG', '"control:altitude_max","5000"'); // restrituded altitude - unsure what units 500-5000.
  SendCommand('AT*PCMD','1,0,0,0,0'); // Hover (stop movement)

PCMD is the move command. It takes 5 arguments (after the sequence number.) The first is the controller type, which we are leaving 1 for now. The next 4 are phi, theta, gaz, yaw and they are floating point numbers in an integer representation. This is where it gets interesting. The documentation says:

The number –0.8 is stored in memory as a 32-bit word whose value is BF4CCCCD(base 16), according to the IEEE-754 format. This 32-bit word can be considered as holding the 32-bit integer value –1085485875(base 10).

The first way I thought of to access the same memory as two different types is a variant record. So I came up with the following helper routine:

function IEEEFloat(const aFloat: Single): Integer;
type
  TIEEEFloat = record
    case Boolean of
      True: (Float: Single);
      False: (Int: Integer);
  end;
var
  Convert: TIEEEFloat;
begin
  Convert.Float := aFloat;
  Result := Convert.Int;
end;

Using that I built a move routine that takes 4 singles (32-bit floats) and sends them as integers:

procedure TARDrone.Move(const phi, theta, gaz, yaw: Single);
begin
  SendCommand('AT*PCMD',Format('1,%d,%d,%d,%d',
    [IEEEFloat(phi), IEEEFloat(theta), IEEEFloat(gaz), IEEEFloat(yaw)]));
end;

Now if I want the drone to go up I can call:

  Move(0,0,5.6,0); // positive gaz is upward acceleration

Now it is just a matter of figuring out how to the rest of the movements map to the physical worked and building a user interface on Android, iOS, Windows or Mac. Maybe all 4! Once I build up the API a little bit more I’ll share some full working apps and libraries. Let me know if you are interested in collaborating on such.